| What's your favorite Clank Gameplay type? |
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| WARSOUND | Date: Monday, 2009-08-10, 1:26 PM | Message # 1 |
The Wise Owl
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| I chose Gadgebot Survival. They're amongst my favorite 2-D puzzles in the whole series. I love the commands and problem-solving skills you need. Destruction Derby was fun for all the power-ups and what you had to make use of. I'll post the rest of my thoughts later. EDIT: After Gadgebot Survival, I think the Classical Gameplay was overall the best. There was only one segment, but it brought me back to the other games. Gadgebot Toss was fun, probably after the others. The Giant Clank missions in SM weren't my favorite...sometimes there was way too much going on screen.
Message edited by WARSOUND - Tuesday, 2009-08-11, 3:09 PM |
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| ShiFT | Date: Monday, 2009-08-10, 1:38 PM | Message # 2 |
lolwut?
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| Well, my favourite was the friendly old-school classic gameplay.. I didn't like the arena "mini-games" much, though.. But I did like Gadgebot Survival too. That's an exception and it was great.
shiFT_131
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| Zonified | Date: Monday, 2009-08-10, 1:56 PM | Message # 3 |
Leader of the Zoni
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| It's hard to choose between Classical Gameplay and Giant Clank Gameplay. The Classical Gameplay reminds me of old platformers and how simple they are while the Giant Clank Gameplay is fun and was very inventive when it was introduced, especially in GC with the round planets. So, I'll have to think about this one.
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| KillerKy | Date: Monday, 2009-08-10, 8:50 PM | Message # 4 |
There you are...
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| i loved the first destruction derby on planet Metallis. although i always thought it would be fun if you could go online with that, and pick different ships and fight against each other. same with the gadge-bot toss
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| TOY_ROBOT | Date: Monday, 2009-08-10, 11:04 PM | Message # 5 |
Unbridled Machismo
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| I really thought the Gadgetbot Toss was loads of fun.
-Founder/Co-owner/CEO- †
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| ShiFT | Date: Saturday, 2009-08-15, 5:07 PM | Message # 6 |
lolwut?
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| I always thought the Giant Clank gameplay had to be improved, because, I think it lacks in "features".. There's not much to do.. (Punch, Combo, Jump, Missiles..)
shiFT_131
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| WARSOUND | Date: Wednesday, 2009-08-19, 9:14 Am | Message # 7 |
The Wise Owl
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| Quote (ShiFT) I always thought the Giant Clank gameplay had to be improved, because, I think it lacks in "features".. There's not much to do.. (Punch, Combo, Jump, Missiles..) I thought that the reason for that was so that there wasn't too much power. However, it could use some extra platforming mechanics and different types of action. I wonder if Giant Clank is a feature in ACIT.
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| shangai_kid | Date: Wednesday, 2009-08-19, 10:44 Am | Message # 8 |
Agreed ;)
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| Quote (WARSOUND) I wonder if Giant Clank is a feature in ACIT. Probably not...
I know...It should be a signature over here..unfortunately I'm having some truble with it...so be patient,it may come..some day ;)
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| TOY_ROBOT | Date: Wednesday, 2009-08-19, 12:06 PM | Message # 9 |
Unbridled Machismo
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| Quote (shangai_kid) Quote (WARSOUND) I wonder if Giant Clank is a feature in ACIT. Probably not... Eh, I wouldn't jump the gun. Maybe towards the end there will be some epic fight with Giant Clank and some other enormous thing.
-Founder/Co-owner/CEO- †
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| shangai_kid | Date: Wednesday, 2009-08-19, 12:25 PM | Message # 10 |
Agreed ;)
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| Quote (TOY_ROBOT) Eh, I wouldn't jump the gun. Maybe towards the end there will be some epic fight with Giant Clank and some other enormous thing. Nah.I don't think so.We alredy seen how Clank fights the larger enemis
I know...It should be a signature over here..unfortunately I'm having some truble with it...so be patient,it may come..some day ;)
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| TOY_ROBOT | Date: Friday, 2009-08-21, 11:36 Am | Message # 11 |
Unbridled Machismo
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| Quote (shangai_kid) Quote (TOY_ROBOT) Eh, I wouldn't jump the gun. Maybe towards the end there will be some epic fight with Giant Clank and some other enormous thing. Nah.I don't think so.We alredy seen how Clank fights the larger enemis But, you have to remember that IG has a done a complete overhaul with Clank gameplay in ACIT. They may have also made the Giant Clank segments better (if they are in fact going to be in the game).
-Founder/Co-owner/CEO- †
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| shangai_kid | Date: Friday, 2009-08-21, 11:54 Am | Message # 12 |
Agreed ;)
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| Quote (TOY_ROBOT) But, you have to remember that IG has a done a complete overhaul with Clank gameplay in ACIT. They may have also made the Giant Clank segments better (if they are in fact going to be in the game). Nah. I'm still not convinced The Clank gameplay appears to be more Ratchet like...and we don't see giant Ratchet running around don't we
I know...It should be a signature over here..unfortunately I'm having some truble with it...so be patient,it may come..some day ;)
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| minameissteve | Date: Monday, 2009-08-31, 10:05 Am | Message # 13 |
I AM the bannana king!
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| I liked the classic. I didn't really like the Clank minigames.

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