The
Game Developers Conference (GDC) is a huge event in the annual calendar for professional and would-be-professional video game creators. Held in downtown San Francisco, the week-long event is host to lectures and demonstrations from industry-leading developers who share ideas, technology, and methodology with their peers.
At this year's event, several Insomniacs spoke at the main conference and gave tutorials including Engine Director Mike Acton, Director of Brand Development Ryan Schneider, Designer Jennifer Canada and Senior Tools and Technology Engineer Jim Van Verth.
Check out our
R&D and
Careers pages to keep up with the latest info straight from our offices in CA and NC!
Whether you aspire to create games or you are a pro trying to figure out what the heck a wavelet is, we have
blogs for you! Insomniac Games "HR Generalist/Recruiter/cat-herder" Angela Baker and Senior Writer T.J. Fixman have posted new blogs about breaking into the games industry. While Angela answers your FAQs, T.J. gives the rundown on tips to becoming a professional voice actor. Keep on the lookout for new entries from
Mike Acton's "Rough Edges" blog, as well as new posts by CEO/Founder
Ted Price in the coming weeks. We have a lot up our sleeves!