Hey folks,
James Stevenson here. By now you’ve seen last week’s initial episode of "Beyond the Game,” (If you haven’t checked it out –
click HERE!) a new series of video podcast we hope to bring to you around once each month. Every episode focuses on an Insomniac, what they do at work, and more importantly, what they do outside of work. We think it should be a really fun series and introduce you to a ton of new Insomniacs in the coming months.
We know that you love the original format of the Full Moon Show, with four of us sitting around the microphones and talking about what’s going on at the studio. Rest assured, some of these episodes will be coming again as we have more to talk about as the year unfolds.
But in the meantime, we’re experimenting with some new styles for the podcast, styles which will bring you some never-before-seen stories, images, and video from our older projects. Next week, we’ll release our first video podcast focusing on the project known as I-5, or "Girl with a Stick.” After we completed our third Spyro the Dragon game, we began developing a new game. This new game, I-5, was eventually cancelled – but its story has never been told.
Until now.
You’ll see the first ever images and even gameplay footage from this long-cancelled Insomniac PlayStation 2 title. You’ll only find this on the Full Moon Show, and we’re excited to finally be able to reveal these assets from the Insomniac vault.
We’ll also show you the massive style-guide that we created for the development of the game. This huge tome consists of tons of imagery, concepts, maps and designs for the game. It’s a pretty sweet binder of history from a long time ago. Maybe we’ll bring it to the next Community Day event for fans to page through!
The following week, we’ll have a special audio edition of the podcast, which will be the unabridged audio from our recording session on I-5. For those of you who love having something to listen to on-the-go, this will be the edition for you.
I-5/Girl with a Stick holds an important place in Insomniac history, as the cancellation led to the idea, and creation of Ratchet & Clank just a few weeks later. We look forward to sharing this chapter of Insomniac’s history, and many others, in the weeks and months to come.
If you have any questions in the interim, post below and we’ll get to all of them!