Jeff Rubenstein from The PlayStation blog caught up with Insomniac Games' Marcus Smith. Smith the creative director chatted with Rubenstein about what exactly we can expect from the upcoming Resistance title in terms of multiplayer and the teams decisions on player count, maps and class customization. Below is the video I got from the PlayStation Blog highlighting exactly went down. Enjoy! Oh and BTW I am honored to be writing the first completely original and non copy and pasted news article for the Starship-Phoenix